▶ 調査レポート

世界のコンソールゲーム周辺機器市場 2021:企業別、地域別、種類・用途別

• 英文タイトル:Global Console Game Peripherals Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2026

GlobalInfoResearchが調査・発行した産業分析レポートです。世界のコンソールゲーム周辺機器市場 2021:企業別、地域別、種類・用途別 / Global Console Game Peripherals Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2026 / GIR-202A2229資料のイメージです。• レポートコード:GIR-202A2229
• 出版社/出版日:GlobalInfoResearch / 2021年12月
※2024年版があります。お問い合わせください。

• レポート形態:英文、PDF、78ページ
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レポート概要
当調査資料では、コンソールゲーム周辺機器のグローバル市場について調査・分析し、2021年から2026年までの市場予測をまとめております。コンソールゲーム周辺機器の種類別市場規模(ハンドル、イヤホン、その他)、用途別市場規模(オリジナル、リハービッシュ)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、企業別販売量と市場シェア、販売チャネルなどの情報を掲載しています。
・コンソールゲーム周辺機器の市場概要
・企業情報(企業概要、製品概要、販売量、価格、売上):Sony、Nintendo、XBOX
・企業別市場シェア
・地域別市場分析2016年-2026年
・種類別分析2016年-2026年:ハンドル、イヤホン、その他
・用途別分析2016年-2026年:オリジナル、リハービッシュ
・コンソールゲーム周辺機器の北米市場規模2016年-2026年:アメリカ、カナダ、メキシコ
・コンソールゲーム周辺機器のヨーロッパ市場規模2016年-2026年:ドイツ、イギリス、フランス、ロシア、イタリア
・コンソールゲーム周辺機器のアジア市場規模2016年-2026年:中国、日本、韓国、インド、東南アジア、オーストラリア
・コンソールゲーム周辺機器の南米市場規模2016年-2026年:ブラジル、アルゼンチン
・コンソールゲーム周辺機器の中東・アフリカ市場規模2016年-2026年:サウジアラビア、トルコ、エジプト、南アフリカ
・販売チャネル、流通業者・代理店、顧客リスト
・調査の結果・結論

The Console Game Peripherals market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global Console Game Peripherals size is estimated to be XX million in 2021 from USD 6409.1 million in 2020, with a change of XX% between 2020 and 2021. The global Console Game Peripherals market size is expected to grow at a CAGR of 2.9% for the next five years.

Market segmentation
Console Game Peripherals market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
Handle
Earphone
Others

Market segment by Application can be divided into
Original
Refurbished

The key market players for global Console Game Peripherals market are listed below:
Sony
Nintendo
XBOX

Market segment by Region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)

The content of the study subjects, includes a total of 14 chapters:
Chapter 1, to describe Console Game Peripherals product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of Console Game Peripherals, with price, sales, revenue and global market share of Console Game Peripherals from 2019 to 2021.
Chapter 3, the Console Game Peripherals competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Console Game Peripherals breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2016 to 2026.
Chapter 5 and 6, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2016 to 2026.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2016 to 2021.and Console Game Peripherals market forecast, by regions, type and application, with sales and revenue, from 2021 to 2026.
Chapter 12, 13 and 14, to describe Console Game Peripherals sales channel, distributors, customers, research findings and conclusion, appendix and data source.

レポート目次

1 Market Overview
1.1 Console Game Peripherals Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global Console Game Peripherals Revenue by Type: 2019 Versus 2021 Versus 2026
1.2.2 Handle
1.2.3 Earphone
1.2.4 Others
1.3 Market Analysis by Application
1.3.1 Overview: Global Console Game Peripherals Revenue by Application: 2019 Versus 2021 Versus 2026
1.3.2 Original
1.3.3 Refurbished
1.4 Global Console Game Peripherals Market Size & Forecast
1.4.1 Global Console Game Peripherals Sales in Value (2016-2026))
1.4.2 Global Console Game Peripherals Sales in Volume (2016-2026)
1.4.3 Global Console Game Peripherals Price by Type (2016-2026) & (US$/Unit)
1.5 Global Console Game Peripherals Production Capacity Analysis
1.5.1 Global Console Game Peripherals Total Production Capacity (2016-2026)
1.5.2 Global Console Game Peripherals Production Capacity by Geographic Region
1.6 Market Drivers, Restraints and Trends
1.6.1 Console Game Peripherals Market Drivers
1.6.2 Console Game Peripherals Market Restraints
1.6.3 Console Game Peripherals Trends Analysis
2 Manufacturers Profiles
2.1 Sony
2.1.1 Sony Details
2.1.2 Sony Major Business
2.1.3 Sony Console Game Peripherals Product and Services
2.1.4 Sony Console Game Peripherals Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.2 Nintendo
2.2.1 Nintendo Details
2.2.2 Nintendo Major Business
2.2.3 Nintendo Console Game Peripherals Product and Services
2.2.4 Nintendo Console Game Peripherals Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.3 XBOX
2.3.1 XBOX Details
2.3.2 XBOX Major Business
2.3.3 XBOX Console Game Peripherals Product and Services
2.3.4 XBOX Console Game Peripherals Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
3 Console Game Peripherals Sales by Manufacturer
3.1 Global Console Game Peripherals Sales in Volume by Manufacturer (2019-2021e)
3.2 Global Console Game Peripherals Revenue by Manufacturer (2019-2021e)
3.3 Key Manufacturer Market Position in Console Game Peripherals
3.4 Market Concentration Rate
3.4.1 Top 3 Console Game Peripherals Manufacturer Market Share
3.4.2 Top 6 Console Game Peripherals Manufacturer Market Share
3.5 Global Console Game Peripherals Production Capacity by Company
3.6 Manufacturer by Geography: Head Office and Console Game Peripherals Production Site
3.7 New Entrant and Capacity Expansion Plans
3.8 Mergers & Acquisitions
4 Market Analysis by Region
4.1 Global Console Game Peripherals Market Size by Region
4.1.1 Global Console Game Peripherals Sales in Volume by Region (2016-2026)
4.1.2 Global Console Game Peripherals Revenue by Region (2016-2026)
4.2 North America Console Game Peripherals Revenue (2016-2026)
4.3 Europe Console Game Peripherals Revenue (2016-2026)
4.4 Asia-Pacific Console Game Peripherals Revenue (2016-2026)
4.5 South America Console Game Peripherals Revenue (2016-2026)
4.6 Middle East and Africa Console Game Peripherals Revenue (2016-2026)
5 Market Segment by Type
5.1 Global Console Game Peripherals Sales in Volume by Type (2016-2026)
5.2 Global Console Game Peripherals Revenue by Type (2016-2026)
5.3 Global Console Game Peripherals Price by Type (2016-2026)
6 Market Segment by Application
6.1 Global Console Game Peripherals Sales in Volume by Application (2016-2026)
6.2 Global Console Game Peripherals Revenue by Application (2016-2026)
6.3 Global Console Game Peripherals Price by Application (2016-2026)
7 North America by Country, by Type, and by Application
7.1 North America Console Game Peripherals Sales by Type (2016-2026)
7.2 North America Console Game Peripherals Sales by Application (2016-2026)
7.3 North America Console Game Peripherals Market Size by Country
7.3.1 North America Console Game Peripherals Sales in Volume by Country (2016-2026)
7.3.2 North America Console Game Peripherals Revenue by Country (2016-2026)
7.3.3 United States Market Size and Forecast (2016-2026)
7.3.4 Canada Market Size and Forecast (2016-2026)
7.3.5 Mexico Market Size and Forecast (2016-2026)
8 Europe by Country, by Type, and by Application
8.1 Europe Console Game Peripherals Sales by Type (2016-2026)
8.2 Europe Console Game Peripherals Sales by Application (2016-2026)
8.3 Europe Console Game Peripherals Market Size by Country
8.3.1 Europe Console Game Peripherals Sales in Volume by Country (2016-2026)
8.3.2 Europe Console Game Peripherals Revenue by Country (2016-2026)
8.3.3 Germany Market Size and Forecast (2016-2026)
8.3.4 France Market Size and Forecast (2016-2026)
8.3.5 United Kingdom Market Size and Forecast (2016-2026)
8.3.6 Russia Market Size and Forecast (2016-2026)
8.3.7 Italy Market Size and Forecast (2016-2026)
9 Asia-Pacific by Country, by Type, and by Application
9.1 Asia-Pacific Console Game Peripherals Sales by Type (2016-2026)
9.2 Asia-Pacific Console Game Peripherals Sales by Application (2016-2026)
9.3 Asia-Pacific Console Game Peripherals Market Size by Region
9.3.1 Asia-Pacific Console Game Peripherals Sales in Volume by Region (2016-2026)
9.3.2 Asia-Pacific Console Game Peripherals Revenue by Region (2016-2026)
9.3.3 China Market Size and Forecast (2016-2026)
9.3.4 Japan Market Size and Forecast (2016-2026)
9.3.5 Korea Market Size and Forecast (2016-2026)
9.3.6 India Market Size and Forecast (2016-2026)
9.3.7 Southeast Asia Market Size and Forecast (2016-2026)
9.3.8 Australia Market Size and Forecast (2016-2026)
10 South America by Country, by Type, and by Application
10.1 South America Console Game Peripherals Sales by Type (2016-2026)
10.2 South America Console Game Peripherals Sales by Application (2016-2026)
10.3 South America Console Game Peripherals Market Size by Country
10.3.1 South America Console Game Peripherals Sales in Volume by Country (2016-2026)
10.3.2 South America Console Game Peripherals Revenue by Country (2016-2026)
10.3.3 Brazil Market Size and Forecast (2016-2026)
10.3.4 Argentina Market Size and Forecast (2016-2026)
11 Middle East & Africa by Country, by Type, and by Application
11.1 Middle East & Africa Console Game Peripherals Sales by Type (2016-2026)
11.2 Middle East & Africa Console Game Peripherals Sales by Application (2016-2026)
11.3 Middle East & Africa Console Game Peripherals Market Size by Country
11.3.1 Middle East & Africa Console Game Peripherals Sales in Volume by Country (2016-2026)
11.3.2 Middle East & Africa Console Game Peripherals Revenue by Country (2016-2026)
11.3.3 Turkey Market Size and Forecast (2016-2026)
11.3.4 Egypt Market Size and Forecast (2016-2026)
11.3.5 Saudi Arabia Market Size and Forecast (2016-2026)
11.3.6 South Africa Market Size and Forecast (2016-2026)
12 Sales Channel, Distributors, Traders and Dealers
12.1 Sales Channel
12.1.1 Direct Marketing
12.1.2 Indirect Marketing
12.2 Console Game Peripherals Typical Distributors
12.3 Console Game Peripherals Typical Customers
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer

List of Tables
Table 1. Global Console Game Peripherals Revenue by Type, (USD Million), 2021-2026
Table 2. Global Console Game Peripherals Revenue by Application, (USD Million), 2021-2026
Table 3. Sony Basic Information, Manufacturing Base and Competitors
Table 4. Sony Major Business
Table 5. Sony Console Game Peripherals Product and Services
Table 6. Sony Console Game Peripherals Sales (M Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 7. Nintendo Basic Information, Manufacturing Base and Competitors
Table 8. Nintendo Major Business
Table 9. Nintendo Console Game Peripherals Product and Services
Table 10. Nintendo Console Game Peripherals Sales (M Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 11. XBOX Basic Information, Manufacturing Base and Competitors
Table 12. XBOX Major Business
Table 13. XBOX Console Game Peripherals Product and Services
Table 14. XBOX Console Game Peripherals Sales (M Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 15. Global Console Game Peripherals Sales by Manufacturer (2019-2021e) & (M Units)
Table 16. Global Console Game Peripherals Revenue by Manufacturer (2019-2021e) & (USD Million)
Table 17. Market Position of Manufacturers in Console Game Peripherals, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2020
Table 18. Global Console Game Peripherals Production Capacity by Company, (M Units): 2020 VS 2021
Table 19. Head Office and Console Game Peripherals Production Site of Key Manufacturer
Table 20. Console Game Peripherals New Entrant and Capacity Expansion Plans
Table 21. Console Game Peripherals Mergers & Acquisitions in the Past Five Years
Table 22. Global Console Game Peripherals Sales by Region (2016-2021e) & (M Units)
Table 23. Global Console Game Peripherals Sales by Region (2021-2026) & (M Units)
Table 24. Global Console Game Peripherals Revenue by Region (2016-2021e) & (USD Million)
Table 25. Global Console Game Peripherals Revenue by Region (2021-2026) & (USD Million)
Table 26. Global Console Game Peripherals Sales by Type (2016-2021e) & (M Units)
Table 27. Global Console Game Peripherals Sales by Type (2021-2026) & (M Units)
Table 28. Global Console Game Peripherals Revenue by Type (2016-2021e) & (USD Million)
Table 29. Global Console Game Peripherals Revenue by Type (2021-2026) & (USD Million)
Table 30. Global Console Game Peripherals Price by Type (2016-2021e) & (US$/Unit)
Table 31. Global Console Game Peripherals Price by Type (2021-2026) & (US$/Unit)
Table 32. Global Console Game Peripherals Sales by Application (2016-2021e) & (M Units)
Table 33. Global Console Game Peripherals Sales by Application (2021-2026) & (M Units)
Table 34. Global Console Game Peripherals Revenue by Application (2016-2021e) & (USD Million)
Table 35. Global Console Game Peripherals Revenue by Application (2021-2026) & (USD Million)
Table 36. Global Console Game Peripherals Price by Application (2016-2021e) & (US$/Unit)
Table 37. Global Console Game Peripherals Price by Application (2021-2026) & (US$/Unit)
Table 38. North America Console Game Peripherals Sales by Country (2016-2021e) & (M Units)
Table 39. North America Console Game Peripherals Sales by Country (2021-2026) & (M Units)
Table 40. North America Console Game Peripherals Revenue by Country (2016-2021e) & (USD Million)
Table 41. North America Console Game Peripherals Revenue by Country (2021-2026) & (USD Million)
Table 42. North America Console Game Peripherals Sales by Type (2016-2021e) & (M Units)
Table 43. North America Console Game Peripherals Sales by Type (2021-2026) & (M Units)
Table 44. North America Console Game Peripherals Sales by Application (2016-2021e) & (M Units)
Table 45. North America Console Game Peripherals Sales by Application (2021-2026) & (M Units)
Table 46. Europe Console Game Peripherals Sales by Country (2016-2021e) & (M Units)
Table 47. Europe Console Game Peripherals Sales by Country (2021-2026) & (M Units)
Table 48. Europe Console Game Peripherals Revenue by Country (2016-2021e) & (USD Million)
Table 49. Europe Console Game Peripherals Revenue by Country (2021-2026) & (USD Million)
Table 50. Europe Console Game Peripherals Sales by Type (2016-2021e) & (M Units)
Table 51. Europe Console Game Peripherals Sales by Type (2021-2026) & (M Units)
Table 52. Europe Console Game Peripherals Sales by Application (2016-2021e) & (M Units)
Table 53. Europe Console Game Peripherals Sales by Application (2021-2026) & (M Units)
Table 54. Asia-Pacific Console Game Peripherals Sales by Region (2016-2021e) & (M Units)
Table 55. Asia-Pacific Console Game Peripherals Sales by Region (2021-2026) & (M Units)
Table 56. Asia-Pacific Console Game Peripherals Revenue by Region (2016-2021e) & (USD Million)
Table 57. Asia-Pacific Console Game Peripherals Revenue by Region (2021-2026) & (USD Million)
Table 58. Asia-Pacific Console Game Peripherals Sales by Type (2016-2021e) & (M Units)
Table 59. Asia-Pacific Console Game Peripherals Sales by Type (2021-2026) & (M Units)
Table 60. Asia-Pacific Console Game Peripherals Sales by Application (2016-2021e) & (M Units)
Table 61. Asia-Pacific Console Game Peripherals Sales by Application (2021-2026) & (M Units)
Table 62. South America Console Game Peripherals Sales by Country (2016-2021e) & (M Units)
Table 63. South America Console Game Peripherals Sales by Country (2021-2026) & (M Units)
Table 64. South America Console Game Peripherals Revenue by Country (2016-2021e) & (USD Million)
Table 65. South America Console Game Peripherals Revenue by Country (2021-2026) & (USD Million)
Table 66. South America Console Game Peripherals Sales by Type (2016-2021e) & (M Units)
Table 67. South America Console Game Peripherals Sales by Type (2021-2026) & (M Units)
Table 68. South America Console Game Peripherals Sales by Application (2016-2021e) & (M Units)
Table 69. South America Console Game Peripherals Sales by Application (2021-2026) & (M Units)
Table 70. Middle East & Africa Console Game Peripherals Sales by Country (2016-2021e) & (M Units)
Table 71. Middle East & Africa Console Game Peripherals Sales by Country (2021-2026) & (M Units)
Table 72. Middle East & Africa Console Game Peripherals Revenue by Country (2016-2021e) & (USD Million)
Table 73. Middle East & Africa Console Game Peripherals Revenue by Country (2021-2026) & (USD Million)
Table 74. Middle East & Africa Console Game Peripherals Sales by Type (2016-2021e) & (M Units)
Table 75. Middle East & Africa Console Game Peripherals Sales by Type (2021-2026) & (M Units)
Table 76. Middle East & Africa Console Game Peripherals Sales by Application (2016-2021e) & (M Units)
Table 77. Middle East & Africa Console Game Peripherals Sales by Application (2021-2026) & (M Units)
Table 78. Direct Channel Pros & Cons
Table 79. Indirect Channel Pros & Cons
Table 80. Console Game Peripherals Typical Distributors
Table 81. Console Game Peripherals Typical Customers
List of Figures
Figure 1. Console Game Peripherals Picture
Figure 2. Global Console Game Peripherals Sales Market Share by Type in 2020
Figure 3. Handle
Figure 4. Earphone
Figure 5. Others
Figure 6. Global Console Game Peripherals Sales Market Share by Application in 2020
Figure 7. Original
Figure 8. Refurbished
Figure 9. Global Console Game Peripherals Market Size, (USD Million) & (M Units): 2020 VS 2021 VS 2026
Figure 10. Global Console Game Peripherals Market Size and Forecast (2016-2026) & (USD Million)
Figure 11. Global Console Game Peripherals Sales (2016-2026) & (M Units)
Figure 12. Global Console Game Peripherals Price by Type (2016-2026) & (US$/Unit)
Figure 13. Global Console Game Peripherals Production Capacity (2016-2026) & (M Units)
Figure 14. Global Console Game Peripherals Production Capacity by Geographic Region: 2020 VS 2021
Figure 15. Console Game Peripherals Market Drivers
Figure 16. Console Game Peripherals Market Restraints
Figure 17. Console Game Peripherals Market Trends
Figure 18. Global Console Game Peripherals Sales Market Share by Manufacturer in 2020
Figure 19. Global Console Game Peripherals Revenue Market Share by Manufacturer in 2020
Figure 20. Console Game Peripherals Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
Figure 21. Top 3 Console Game Peripherals Manufacturer (Revenue) Market Share in 2020
Figure 22. Top 6 Console Game Peripherals Manufacturer (Revenue) Market Share in 2020
Figure 23. Global Console Game Peripherals Sales Market Share by Region (2016-2026)
Figure 24. Global Console Game Peripherals Revenue Market Share by Region (2016-2026)
Figure 25. North America Console Game Peripherals Revenue (2016-2026) & (USD Million)
Figure 26. Europe Console Game Peripherals Revenue (2016-2026) & (USD Million)
Figure 27. Asia-Pacific Console Game Peripherals Revenue (2016-2026) & (USD Million)
Figure 28. South America Console Game Peripherals Revenue (2016-2026) & (USD Million)
Figure 29. Middle East & Africa Console Game Peripherals Revenue (2016-2026) & (USD Million)
Figure 30. Global Console Game Peripherals Sales Market Share by Type (2016-2026)
Figure 31. Global Console Game Peripherals Revenue Market Share by Type (2016-2026)
Figure 32. Global Console Game Peripherals Price by Type (2016-2026) & (US$/Unit)
Figure 33. Global Console Game Peripherals Sales Market Share by Application (2016-2026)
Figure 34. Global Console Game Peripherals Revenue Market Share by Application (2016-2026)
Figure 35. Global Console Game Peripherals Price by Application (2016-2026) & (US$/Unit)
Figure 36. North America Console Game Peripherals Sales Market Share by Type (2016-2026)
Figure 37. North America Console Game Peripherals Sales Market Share by Application (2016-2026)
Figure 38. North America Console Game Peripherals Sales Market Share by Country (2016-2026)
Figure 39. North America Console Game Peripherals Revenue Market Share by Country (2016-2026)
Figure 40. United States Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 41. Canada Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 42. Mexico Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 43. Europe Console Game Peripherals Sales Market Share by Type (2016-2026)
Figure 44. Europe Console Game Peripherals Sales Market Share by Application (2016-2026)
Figure 45. Europe Console Game Peripherals Sales Market Share by Country (2016-2026)
Figure 46. Europe Console Game Peripherals Revenue Market Share by Country (2016-2026)
Figure 47. Germany Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 48. France Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 49. United Kingdom Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 50. Russia Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 51. Italy Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 52. Asia-Pacific Console Game Peripherals Sales Market Share by Region (2016-2026)
Figure 53. Asia-Pacific Console Game Peripherals Sales Market Share by Application (2016-2026)
Figure 54. Asia-Pacific Console Game Peripherals Sales Market Share by Region (2016-2026)
Figure 55. Asia-Pacific Console Game Peripherals Revenue Market Share by Region (2016-2026)
Figure 56. China Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 57. Japan Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 58. Korea Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 59. India Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 60. Southeast Asia Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 61. Australia Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 62. South America Console Game Peripherals Sales Market Share by Type (2016-2026)
Figure 63. South America Console Game Peripherals Sales Market Share by Application (2016-2026)
Figure 64. South America Console Game Peripherals Sales Market Share by Country (2016-2026)
Figure 65. South America Console Game Peripherals Revenue Market Share by Country (2016-2026)
Figure 66. Brazil Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 67. Argentina Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 68. Middle East & Africa Console Game Peripherals Sales Market Share by Type (2016-2026)
Figure 69. Middle East & Africa Console Game Peripherals Sales Market Share by Application (2016-2026)
Figure 70. Middle East & Africa Console Game Peripherals Sales Market Share by Country (2016-2026)
Figure 71. Middle East & Africa Console Game Peripherals Revenue Market Share by Country (2016-2026)
Figure 72. Turkey Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 73. Egypt Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 74. Saudi Arabia Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 75. South Africa Console Game Peripherals Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 76. Sales Channel: Direct Channel vs Indirect Channel
Figure 77. Methodology
Figure 78. Research Process and Data Source